A guide to programming languages for coding in class
Associate Professor James Curran, Director of the Australian Computing Academy and co-founder of Grok Learning, provides some valuable insights and suggestions.
Additional details
Year band(s) | 3-4, 5-6, 7-8, 9-10 |
---|---|
Content type | Article or research |
Format | Web page |
Core and overarching concepts | Implementation (programming), Impact and interactions |
Australian Curriculum Digital Technologies code(s) |
AC9TDI4P04
Implement simple algorithms as visual programs involving control structures and input
AC9TDI4P02
Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration
AC9TDI6P02
Design algorithms involving multiple alternatives (branching) and iteration
AC9TDI6P05
Implement algorithms as visual programs involving control structures, variables and input
AC9TDI8P05
Design algorithms involving nested control structures and represent them using flowcharts and pseudocode
AC9TDI8P06
Trace algorithms to predict output for a given input and to identify errors
AC9TDI8P09
Implement, modify and debug programs involving control structures and functions in a general-purpose programming language
AC9TDI10P05
Design algorithms involving logical operators and represent them as flowcharts and pseudocode
AC9TDI10P09
Implement, modify and debug modular programs, applying selected algorithms and data structures, including in an object-oriented programming language |
Keywords | Coding, programming, Visual programming, Text-based programming, code, Scratch, James Curran |
Organisation | Australian Council for Educational Research — ACER |
Copyright | 2017 Australian Council for Educational Research - ACER |
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