CAS Barefoot

This comprehensive collection of materials supports teacher planning and delivery of computer-programming curriculum to primary-aged students. It contains concept materials for teachers to develop computing knowledge; teaching activities for designing lessons; and downloadable files and resources to implement programming activities including software installation. Activities in this resource are largely based on Scratch, a visual programming language as well as Kodu and Hopscotch.

Additional details

Year band(s) 1-2, 3-4, 5-6
Content type Professional learning, Lesson ideas
Format Web page
Core and overarching concepts Computational thinking, Implementation (programming)
Australian Curriculum Digital Technologies code(s)
AC9TDI2P01   

Investigate simple problems for known users that can be solved with digital systems

AC9TDI2P02   

Follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)

AC9TDI4P01   

Define problems with given design criteria and by co-creating user stories

AC9TDI4P02   

Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

AC9TDI6P02   

Design algorithms involving multiple alternatives (branching) and iteration

AC9TDI6P05   

Implement algorithms as visual programs involving control structures, variables and input

Keywords Computer programming, Algorithms, Decision making, Design, Coding, Problem solving, Teacher learning, Kodu, Scratch
Organisation

BT/CAS

Copyright

2014 Crown Copyright. Free-for-education material.