Ozobot Maze Challenge
Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.
Additional details
Year band(s) | 3-4 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Algorithms |
Australian Curriculum Digital Technologies code(s) |
AC9TDI4P01
Define problems with given design criteria and by co-creating user stories
AC9TDI4P02
Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration |
Technologies & Programming Languages | Robotics and drones |
Keywords | BeeBot, Mapping, Programming, Robotics, Coding, Data representation, CSER, Computer Science Education Research Group, Steven Payne, Inclusive education, disability, disabilities |
Organisation | CSER |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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