Sphero Invent a Game
This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.
Additional details
Year band(s) | 7-8 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Specification (decomposing problems), Implementation (programming), Algorithms |
Australian Curriculum Digital Technologies code(s) |
AC9TDI8P07
Design the user experience of a digital system
AC9TDI8P08
Generate, modify, communicate and evaluate alternative designs
AC9TDI8P05
Design algorithms involving nested control structures and represent them using flowcharts and pseudocode |
Technologies & Programming Languages | Robotics and drones |
Keywords | Sphero, Programming, Robots, Directional language, Colour, Generating and designing, iteration, branching, CSER, Computer Science Education Research Group, Celia Coffa |
Organisation | CSER |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
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