Visual to text coding: Lesson 8

This is the eighth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It brings together skills from the previous lessons to design and develop a Higher Lower game, where the player tries to guess a secret number.

Additional details

Year band(s) 5-6, 7-8
Content type Lesson ideas
Format Web page
Core and overarching concepts Data representation, Specification (decomposing problems), Implementation (programming)
Australian Curriculum Digital Technologies code(s)
AC9TDI6P02   

Design algorithms involving multiple alternatives (branching) and iteration

AC9TDI8P05   

Design algorithms involving nested control structures and represent them using flowcharts and pseudocode

AC9TDI8P06   

Trace algorithms to predict output for a given input and to identify errors

Keywords Programming, Coding, Data representation, Jason Vearing, Nathan Alison, Scratch, Python, Javascript, flowchart, variables
Organisation

ESA

Copyright

Creative Commons Attribution 4.0, unless otherwise indicated.