Visual to text coding: Setting Up
This series of lessons is to help students to transition from visual coding to text-based coding with a general-purpose programming language. This section provides guidance on how to set-up the particular programming environment including Scratch, Python and JavaScript.
Additional details
Year band(s) | 5-6, 7-8 |
---|---|
Content type | Lesson ideas |
Format | Web page |
Core and overarching concepts | Data representation, Implementation (programming) |
Australian Curriculum Digital Technologies code(s) |
AC9TDI6P02
Design algorithms involving multiple alternatives (branching) and iteration
AC9TDI8P05
Design algorithms involving nested control structures and represent them using flowcharts and pseudocode
AC9TDI8P06
Trace algorithms to predict output for a given input and to identify errors |
Keywords | Programming, Coding, Data representation, Jason Vearing, Nathan Alison, Scratch, Python, Javascript, flowchart, variables |
Organisation | ESA |
Copyright | Creative Commons Attribution 4.0, unless otherwise indicated. |
Related resources
-
Visual to text coding: The Basics
This series of lessons is to help students to transition from visual coding to text-based coding with a general-purpose programming language.
-
Visual to text coding: Lesson 1
This is the first in a series of lessons to transition from visual coding to text-based coding with a general-purpose programming language.
-
Visual to text coding: Lesson 2
This is the second in a series of lessons to transition from visual coding to text-based coding with a general-purpose programming language.
-
Visual to text coding: Lesson 3
This is the third in a series of lessons to transition from visual coding to text-based coding with a general-purpose programming language.